Practical Applications of Augmented and Virtual Reality
Thursday, August 16, 2018 at 1:30PM
Brian Browning

The early 1990s saw the rise of a lot of buzz around the topic of computer-generated virtual reality. Like many other ideas of the time, the concept was far ahead of the technology's ability to deliver and there were limited practical applications of Augmented and Virtual Reality. After some amusing movies and video games, virtual reality (VR) faded from the public's consciousness. But the core concept - being able to instantly create any kind of world and to actually participate in it - persisted.

Almost 30 years later, virtual reality is back and this time, it's ready for prime time. 

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Article originally appeared on Brian Browning's Web Site: Subject Matter Expert in User Experience, Web Site Strategy and Design (http://www.brianbrowning.com/).
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